Game and Rules

Every time an enemy catches you the fight will start:

To engage in combat you first need to lock a limb and then select the move you want to make;

There are 4 types of enemies :

  • Base ( mid overall )
  • Assassin ( + damage,  - health)
  • Mage ( + damage,  - health)
  • Tank ( - damage,  + health)

To respect the roshambo rule the mage will be super effective on the assassin, the tank on the mage, and the assassin on the tank.

To overtake an enemy and possess their body you need to destroy the chest of each enemy as in going for the head will result in a clean kill without the possibility to recover hp or take over another host.

Credits

Game design and realization: @SimoMine - @Denoier

Arts: @Denoier

Music and sounds: Pixabay https://pixabay.com/it/sound-effects/

StatusIn development
PlatformsWindows, macOS, HTML5
AuthorsSimoMine, Denoier
GenreAdventure
Made withGodot
Tags2D, Creepy, Narrative, Pixel Art
Average sessionA few minutes
LanguagesEnglish
InputsMouse
AccessibilitySubtitles

Download

Download
Mvtina.exe 68 MB
Download
index.zip 49 MB

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